Team photo
Project title
Coco’s Treat Dash
Project aim
Our aim was to create an arcade-style game in 3D with a sufficient game loop that was interesting for the player.
Project outline
We included three main mechanics that aid the player in escaping enemies, and we included a score system that corresponds to the collectible treats.
Positive feedback:
“The end game was good quality and displayed a good range of technical competence with a lot of nice details which made it feel polished."
"Overall this was an excellent first year project”.
1st Year Project